Building Fabula 1: Why?
Deep in my underground (ground floor) lair (office), I’ve been hacking away at the Warhammer 40,000 RPG system in an attempt to make it more streamlined without losing some the more interesting thematic elements of it. This are my adventures. Please imagine a super flashy credit sequence here. I’m diving away from an explosion, writing some formulae on a white board, looking pensively through a microscope and finally punching a guy in green body paint before making a thumbs up to the camera. Oh hey, welcome back. The Warhammer 40,000 Roleplaying System is the engine that powers games such as Dark Heresy, Rogue Trader, Deathwatch and Black Crusade. It’s a strange and rather crunchy beast built around a d% system with a focus towards simulation. My group has used it several times, playing everything from a Deathwatch kill team holding the line against a Tyranid invasion, to intrepid colonial conquerors commanding the lives of thousands aboard a tall ship in space. On i...